Sony achieves ‘major breakthrough’ with tennis-playing robot
Oh, splendid. Sony AI has achieved a "major breakthrough" with project Ace, a table tennis robot that can now hold its own against elite human players. Because nothing says 'existential milestone' like a machine that's mastered the one sport where participants don't even have to run. The 'first known real-world autonomous system competitive with professional-level humans' — which is great news for anyone who's been losing sleep over when a robot might finally beat a human at, well, a very specific game played on a nine-by-five-foot table.
Let's pause to savour the modesty of the claim: 'competitive with' — not 'dominant over', not 'unbeatable by'. Just good enough to give a pro a decent rally. This is the same corporate-innovation speak that brought us 'self-driving cars' that needed constant human supervision and 'AI assistants' that can't book a restaurant without hallucinating the menu. Sony has essentially built a very expensive ping-pong opponent that you could already buy at a toy shop for £40, albeit one that can't move its own feet.
Still, the PR machine churns: a 'major breakthrough' in robotics, autonomous systems, whatever sells shares. Meanwhile, real-world AI is still crashing into walls and getting its training data poisoned by 4chan. But sure, let's all applaud the robot that can return a spin serve. At least when the machine uprising comes, we can challenge it to a game of table tennis — and based on this 'breakthrough', we might even stand a chance.